godotengine / godotengine/godot-docs

CharacterBody2D "move_and_slide" method description should have a warning for floating character bodies

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Description

**Your Godot version:** 4.7

**Issue description:** The "move_and_slide" method description for "CharacterBody2D" says that it modifies velocity when a slide collision occurs which just isn't true for floating character bodies, as the velocity stays the same no matter what unlike grounded character bodies

**URL to the documentation page (if already existing):** https://docs.godotengine.org/en/stable/classes/class_characterbody2d.html

Contributor guide

No contributing guide indexed for this repository

Research direction

Open the linked CharacterBody2D documentation page and locate the move_and_slide method description. Add a warning explaining that floating character bodies do not modify velocity after a slide collision, unlike grounded character bodies. Done means the warning accurately distinguishes these behaviors and the documentation builds successfully.

Written by the indexing model from the issue text.

Assessment

Tech stack
godot
Domain
documentation, game-dev
Issue type
Documentation
Difficulty
1/5
Estimated time
Under an hour
Activity status
Quiet
Clarity
Clearly specified
Newbie friendliness
78/100

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