godotengine / godotengine/godot-docs
CharacterBody2D "move_and_slide" method description should have a warning for floating character bodies
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- reStructuredText
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Description
**Your Godot version:** 4.7
**Issue description:** The "move_and_slide" method description for "CharacterBody2D" says that it modifies velocity when a slide collision occurs which just isn't true for floating character bodies, as the velocity stays the same no matter what unlike grounded character bodies
**URL to the documentation page (if already existing):** https://docs.godotengine.org/en/stable/classes/class_characterbody2d.html
Contributor guide
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Research direction
Open the linked CharacterBody2D documentation page and locate the move_and_slide method description. Add a warning explaining that floating character bodies do not modify velocity after a slide collision, unlike grounded character bodies. Done means the warning accurately distinguishes these behaviors and the documentation builds successfully.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- godot
- Domain
- documentation, game-dev
- Issue type
- Documentation
- Difficulty
- 1/5
- Estimated time
- Under an hour
- Activity status
- Quiet
- Clarity
- Clearly specified
- Newbie friendliness
- 78/100