godotengine / godotengine/godot-docs
The documentation should contain a line about abstract native classes
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Description
**Your Godot version:** v4.6.3.stable.official [7d41c59c4]
**Issue description:**
It stems from this issue https://github.com/godotengine/godot/issues/119865
The documentation does not mention abstract native classes, and that they're different from "normal" abstract classes.
For instance, you won't be able to instantiate a class extending an abstract native class, while you could with a "normal" abstract class, but you can still attach a script extending it.
**URL to the documentation page (if already existing):**
https://docs.godotengine.org/en/stable/tutorials/scripting/gdscript/gdscript_basics.html
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Research direction
Open the linked gdscript_basics.html page and find the existing discussion of abstract classes. Add a concise note distinguishing abstract native classes from normal abstract classes, including the instantiation and script-attachment behavior described in the issue. Confirm the updated documentation renders correctly.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- godot
- Domain
- documentation
- Issue type
- Documentation
- Difficulty
- 1/5
- Estimated time
- Under an hour
- Activity status
- Quiet
- Clarity
- Clearly specified
- Newbie friendliness
- 85/100