godotengine / godotengine/godot-docs

Detail that NavigationLink3D nodes must be siblings to NavigationRegion3D nodes

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#11,856 1 comment 0 reactions 0 assignees View on GitHub
area:class reference enhancement topic:navigation
Dominant language
reStructuredText
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Description

### Problem or limitation

Currently, if a NavigationLink3D is a child of another node in the scene, the NavigationRegion3D will ignore it, the NavigationLink3D node must be a sibling to NavigationLink3D for it to work.

### Proposed improvement

Include this information in the documentation, or fix NavigationLink3D so that it can be detected using groups or layers by the NavigationRegion3D.

### Proposal review

- [x] Yes, this proposal is highly specific and actionable.

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