godotengine / godotengine/godot-docs
Detail that NavigationLink3D nodes must be siblings to NavigationRegion3D nodes
Open
area:class reference
enhancement
topic:navigation
- Dominant language
- reStructuredText
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Description
### Problem or limitation
Currently, if a NavigationLink3D is a child of another node in the scene, the NavigationRegion3D will ignore it, the NavigationLink3D node must be a sibling to NavigationLink3D for it to work.
### Proposed improvement
Include this information in the documentation, or fix NavigationLink3D so that it can be detected using groups or layers by the NavigationRegion3D.
### Proposal review
- [x] Yes, this proposal is highly specific and actionable.
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