godotengine / godotengine/godot-docs
VehicleBody3D `wheel_friction_slip` description unclear, contradicts default value
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Description
**Your Godot version:**
4.5
**Issue description:**
On VehicleBody3D's docs page, the description for the property `wheel_friction_slip` mentions that sane values are between 1.0 and 0.0.
This would be fine, if not for the fact that the default value of this property right now is **_10.5_**, which in the context of the documentation makes no sense. Please advise?
**URL to the documentation page:**
https://docs.godotengine.org/en/4.5/classes/class_vehiclewheel3d.html#class-vehiclewheel3d-property-wheel-friction-slip
Contributor guide
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Research direction
Open the VehicleWheel3D documentation page linked in the issue and inspect the `wheel_friction_slip` property description alongside its default value. Determine how the wording should be clarified to match the documented default, then verify the rendered property documentation after the change.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- godot
- Domain
- documentation
- Issue type
- Documentation
- Difficulty
- 1/5
- Estimated time
- Under an hour
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 48/100