godotengine / godotengine/godot-docs

VehicleBody3D `wheel_friction_slip` description unclear, contradicts default value

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area:class reference bug
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Description

**Your Godot version:**
4.5

**Issue description:**
On VehicleBody3D's docs page, the description for the property `wheel_friction_slip` mentions that sane values are between 1.0 and 0.0.
This would be fine, if not for the fact that the default value of this property right now is **_10.5_**, which in the context of the documentation makes no sense. Please advise?

**URL to the documentation page:**
https://docs.godotengine.org/en/4.5/classes/class_vehiclewheel3d.html#class-vehiclewheel3d-property-wheel-friction-slip

Contributor guide

No contributing guide indexed for this repository

Research direction

Open the VehicleWheel3D documentation page linked in the issue and inspect the `wheel_friction_slip` property description alongside its default value. Determine how the wording should be clarified to match the documented default, then verify the rendered property documentation after the change.

Written by the indexing model from the issue text.

Assessment

Tech stack
godot
Domain
documentation
Issue type
Documentation
Difficulty
1/5
Estimated time
Under an hour
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
48/100

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