godotengine / godotengine/godot-docs
Control's _has_point(point) documentation contains incorrect suggestion
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Description
**Version 4.5**
**Control's _has_point() documentation contains incorrect suggestion**
The documentation for Control's _has_point() method has the following note:
` Note: If you want to check if a point is inside the control, you can use Rect2(Vector2.ZERO, size).has_point(point).
`
This is incorrect; this will check if a point is in a rectangle originating at the top left of the screen. `get_global_rect().has_point(point)
`
seems to be the correct check
**https://docs.godotengine.org/en/stable/classes/class_control.html#class-control-private-method-has-point**
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