godotengine / godotengine/godot-docs
Gdshader greaterThanEqual not accepting float values
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Description
### Tested versions
- Tested only on godot 4.5 beta 4
### System information
Windows 11 godot 4.5 beta 4
### Issue description
I don't know if this is intended or a bug
godot wiki https://docs.godotengine.org/en/stable/tutorials/shaders/shader_reference/shader_functions.html
says that vec_type is float vec2 vec3 and vec4
but if I try to use floats on any compare function it drops an error that floats aren't supported, only vec2,3,4 are
coding on godot 4.5 beta 4
### Steps to reproduce
Create a project try creating a shader and using any compare functions
### Minimal reproduction project (MRP)
N/A
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Assessment
This issue has not been assessed yet.