godotengine / godotengine/godot-docs

a simpler way to explain Euler angles in the documentation

Open
#11,040 1 comment 2 reactions 0 assignees View on GitHub
area:manual topic:3d
Dominant language
reStructuredText
Stars
5.7k
Forks
3.8k
Avg merge
1d 20h
Merged PRs (30d)
25

Description

**Your Godot version:**
4.4.1

**Issue description:**
a video that recreates this practical and simple way to explain why pivot point is needed when working with Euler angles should be added to the docs

https://github.com/user-attachments/assets/b665dc23-3364-4f1e-a539-46a670100434

**URL to the documentation page (if already existing):**
https://docs.godotengine.org/en/stable/tutorials/3d/using_transforms.html

Contributor guide

No contributing guide indexed for this repository

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.