godotengine / godotengine/godot-docs
INSTANCE_CUSTOM information regarding accesibility only in vertex shader.
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area:manual
enhancement
topic:shaders
- Dominant language
- reStructuredText
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Description
**Your Godot version:4.3**
**[Issue description:]**
Today I spent some time trying to figure out why INSTANCE_CUSTOM was throwing errors until I bumped into this post explaining that INSTANCE_CUSTOM is only accessible in vertex shader and not fragment. I was searching docs but can't find it, so if it's not there I think there should be more information regarding this feature in shader docs or mesh instances.
https://github.com/godotengine/godot/issues/57584#issuecomment-2568180588
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