godotengine / godotengine/godot-csharp-vscode
Window is not in active with "Play in editor"
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bug
- Dominant language
- TypeScript
- Stars
- 165
- Forks
- 29
- PR merge metrics
- No merged PRs in 30d
Description
**OS/device including version:**
win10 64 nvidia gt440
**Issue description:**
The execution window does not appear active if you execute with "Play in editor".
Then you will have to select with the mouse the execution window to be able to control the game.
This happens with two monitors, can anyone test if it also happens with a single monitor ?.
This does not happen if you run using the "Launch" option.

**Screenshots of issue:**
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