godotengine / godotengine/godot-csharp-vscode

Add a 'clean' task to C# task list

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#45 7 comments 0 reactions 1 assignee Claimed by @neikeq View on GitHub
enhancement
Dominant language
TypeScript
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165
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29
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No merged PRs in 30d

Description

I am sometimes encountering odd bugs where my code is behaving as if other code I have written does not exist or has not been edited. When I encounter similar situations in a C++ environment, it usually means my object files have become out of sync with my source and usually running a 'make clean' will fix it. It would be very helpful to have a similar feature in the C# tasks so that you can make sure that your bugs are actually there and not the result of out of date assemblies.

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