godotengine / godotengine/godot-csharp-vscode
Stopping the debugging does not also stop the game
Open
bug
- Dominant language
- TypeScript
- Stars
- 165
- Forks
- 29
- PR merge metrics
- No merged PRs in 30d
Description
**OS/device including version:**
Fedora 35
**Issue description:**
When you start debugging a project(at least using the Launch option) and stop, the game's process does not get killed or stopped.
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Assessment
This issue has not been assessed yet.