godotengine / godotengine/godot-csharp-visualstudio
Extension Doesn't seem to be working in Godot 3.2.3RC4
- Dominant language
- C#
- Stars
- 276
- Forks
- 27
- PR merge metrics
- No merged PRs in 30d
Description
**OS/device including version:**
Windows 10
**Issue description:**
1. Installed Godot CSharp extension
2. Create new project in Godot 3.2.3 RC4
3. Add a Node into the Scene
4. Attach new C# script.
5. Visual Studio opens
Expected:
Expected to see `Play In Editor`, `Launch`, or `Attach`
Actual:
Only see the Project name and it will not launch instead throwing an error of `A project with an Output Type of Class Library cannot be started directly`
**Screenshots of issue:**



**NOTES**
This worked just fine when using RC3. My guess is that when RC4 upgraded to the csproj sdk format, it broke compatibility.
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