godotengine / godotengine/godot-cpp

Test example crushed on f64 build

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Description

The test example works fine on normal godot build, but it carsh during loading on f64 build. The crash message is:

> Fatal glibc error: malloc assertion failure in sysmalloc: (old_top == initial_top (av) && old_size == 0) || ((unsigned long) (old_size) >= MINSIZE && prev_inuse (old_top) && ((unsigned long) old_end & (pagesize - 1)) == 0)

The Godot version is: (4.0 dev 69e5ad7f098730207249218236486e7ffa72f17f)
build options for normal build:
> scons use_llvm=yes target=editor use_static_cpp=no compiledb=yes -j8

for f64 build:
> scons use_llvm=yes target=editor use_static_cpp=no compiledb=yes float=64 -j8

System: Archlinux, kernel 6.0.2, glibc 2.36, intel CPU, Nvidia GPU

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