godotengine / godotengine/godot-cpp

Compiling godot-cpp and running test app crashes in Mac OSX

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#731 2 comments 0 reactions 0 assignees View on GitHub
bug crash platform:macos topic:gdextension
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C++
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Description

### Error
Following the instructions here https://godotengine.org/article/introducing-gd-extensions after compiling targets on both godot-cpp and the test project when I attempt to open the project in Godot 4.0 alpha 5 the application crashes. I have attached the crash log.

### Steps
- built godot-cpp "scons target=debug" - success
- built test app "scons target=debug" - success
- opened godot 4.0 alpha 5 and imported test project
- application crashes while trying to open the test application.

### Mac Specs
![mac specs](https://user-images.githubusercontent.com/1005054/160175049-e8c91bac-ff09-4f5b-b969-493a49ffacf4.png)

### Crash Log
[godot-cpp-crash.log](https://github.com/godotengine/godot-cpp/files/8352745/godot-cpp-crash.log)

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