godotengine / godotengine/godot-cpp

Why does the documentation in C ++ not have the information of each class and method as in godot C #?

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discussion enhancement
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C++
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Description

# **Download the source code, but there is no explanation of everything that the class owns.**

# example rigidbody class

## C++ godot-cpp master.
![Screenshot_5](https://user-images.githubusercontent.com/12847027/131063050-308ec592-93d6-4b90-9809-f093b328047b.jpg)

## C# in Godot Engine Mono Versión 3.3.3 stable
![Screenshot_6](https://user-images.githubusercontent.com/12847027/131063198-0a997f29-7c44-4055-93c6-d2e57e1b6f6d.jpg)

## Example copying some comments found in the C # file inside the Rigidbody.hpp
![Screenshot_7](https://user-images.githubusercontent.com/12847027/131064092-e8e1d09b-3e6f-4ddc-8f3c-de7adf171d73.jpg)

As we see the C # code, each functionality is correctly commented.
Open any way to make this automatic?

thanks!.

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