godotengine / godotengine/godot-cpp
using dll in godot
- Dominant language
- C++
- Stars
- 2.7k
- Forks
- 809
- Avg merge
- 1d 3h
- Merged PRs (30d)
- 8
Description
Hi,
when I using dll in godot, before I run the code of the gd script, my printing code in register_method of dll is working, why?


for some tests I wrote print("in register"), but I found it is printing when I click in godot window without running the gdscript, I think it causes some problems (such as stoping engine) later. am I right or not?
Contributor guide
No contributing guide indexed for this repository
Assessment
This issue has not been assessed yet.