godotengine / godotengine/godot-cpp
There is no option to perform static linking when compiling
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enhancement
- Dominant language
- C++
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Description
In order to make it easier to distribute my project, I compile with the /MT flag instead of /MD. I have to modify the SCons file when I compile but it would be more convenient if I could enable that with an argument. If this feature is wanted, I'm willing to write the patch myself.
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