godotengine / godotengine/godot-cpp

building on freebsd even when defining the platform results in an undefined platform

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Description

![image](https://user-images.githubusercontent.com/16335601/90476551-02cbad00-e12a-11ea-9b9e-2e546f614782.png)

As you can see, I have manually defined the platform in both cases but the platform doesn't seem to get passed to the scons process.

I am using the package scons-py37 installed using pkg, the error occurs in both the branch 3.2 and the branch master.

the build succeeds on linux and windows.

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