godotengine / godotengine/godot-cpp
building on freebsd even when defining the platform results in an undefined platform
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Description

As you can see, I have manually defined the platform in both cases but the platform doesn't seem to get passed to the scons process.
I am using the package scons-py37 installed using pkg, the error occurs in both the branch 3.2 and the branch master.
the build succeeds on linux and windows.
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