godotengine / godotengine/godot-cpp

SurfaceTool and MeshInstance crashing

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bug
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Description

(First time posting an issue xD)
Using godot-cpp master branch, scons as build tool (from docs), godot 3.0.5
Here is the code:
Both Ref<> and normal pointers are causing this.
Although without the surfacetool , "rotate_y" function works as expected.
![surfacetool1](https://user-images.githubusercontent.com/35867832/43268175-94000510-910d-11e8-9404-f1ba0800fe24.PNG)

Output: it just crashes
![surfacetool2](https://user-images.githubusercontent.com/35867832/43268260-c4d2d17c-910d-11e8-9553-7b5afed85a93.PNG)

plz help

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