godotengine / godotengine/godot-cpp
Curve.add_point has changed and has no compatibility function
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- C++
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Description
### Godot version
https://github.com/godotengine/godot/tree/4ab8fb809396fa38ba929fec97cfcb7193f1c44d
### godot-cpp version
https://github.com/godotengine/godot-cpp/tree/99926d8e2027f6bfdc66e341a1c735b20eda61e4
### System information
Windows 11, Nvidia 3090, Vulkan forward+
### Issue description
We are trying to upgrade to 4.3 and loading with godot double precision crashes when using the gdextension.
https://github.com/Vahera/godot-orchestrator/pull/450
Also, I noticed that execution of the game doesn't crash, but the editor does.
### Steps to reproduce
1. compile godot engine precision=double
2. load project
3. load gdextension for orchestrator
4. open a orchestration file

### Minimal reproduction project
[godot-orchestrator-demo-windows-release(3).zip](https://github.com/user-attachments/files/16042635/godot-orchestrator-demo-windows-release.3.zip)
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