godotengine / godotengine/godot-cpp
What are the keywords referenced by ios platform in *.gdextension?
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Description
### Godot version
4.0.4
### godot-cpp version
4.0
### System information
iPhone X
### Issue description
What are the keywords referenced by ios platform in *.gdextension?
What is the key for ios? Whether I defined it correctly, there is no mention of ios in the use case
```
macos.debug = "res://gdnative/osx/FMGDNative_Mac.framework"
macos.release = "res://gdnative/osx/FMGDNative_Mac.framework"
android.debug.x86_64 = ""
android.release.x86_64 = ""
android.debug.arm64 = ""
android.release.arm64 = ""
ios.debug.x86_64 = "res://gdnative/ios/FMGDNative_iOS.framework"
ios.release.x86_64 = "res://gdnative/ios/FMGDNative_iOS.framework"
ios.debug.arm64 = "res://gdnative/ios/FMGDNative_iOS.framework"
ios.release.arm64 = "res://gdnative/ios/FMGDNative_iOS.framework"
```
### Steps to reproduce
check https://github.com/godotengine/godot-cpp/blob/master/test/project/example.gdextension
### Minimal reproduction project
none
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