godotengine / godotengine/godot-cpp

[Enhansment] Expose more functions MultiplayerSpawner funtions [instantiate_custom,instantiate_scene] to godot-cpp?

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Description

For more flexible multiplayer functionality more `MultiplayerSpawner` might be provided for overriding.

```
Node *spawn(const Variant &p_data = Variant());
Node *instantiate_custom(const Variant &p_data);
Node *instantiate_scene(int p_idx);
```

also access to `HashMap tracked_nodes;` would be very helpfull.

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