godotengine / godotengine/godot-cpp
Should custom animation node make "_process" as a const function?
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Description
I tried to create a custom animation node, And I found "_process" function of animation_node is const in gdextension generated code. I have to call "blend_input" which is not const. And I checked engine preset nodes such as "blend_2d". "_process" function of blend_2d is not a const function.


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