godotengine / godotengine/emacs-gdscript-mode
Performance Issues
Open
performance
- Dominant language
- Emacs Lisp
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Description
Not sure if this is a emacs-gdscript-mode problem or a Godot problem, so sorry in any case.
Using with either Godot 3.x or 4.x specially on completion suggestions the editor stutters or even freezes for a few moments.
Ex:
When typing "func _pro" and emacs suggests to code complete to "func _process(delta: float) -> void:" it occurs this stutter, freeze.
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