godotengine / godotengine/collada-exporter
Export fails when there is no World node in blender
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bug
- Dominant language
- Python
- Stars
- 438
- Forks
- 135
- PR merge metrics
- No merged PRs in 30d
Description
To recreate this bug:
1. Create a cube in blender
2. add a texture to it
3. delete the world node
4. export

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