godotengine / godotengine/FBX2glTF
Properly sign and notarize macOS build
- Dominant language
- C++
- Stars
- 425
- Forks
- 117
- PR merge metrics
- No merged PRs in 30d
Description
### Godot version
4.2.stable
### System information
macOS 14.2, M1
### Issue description
This software is ineligible for submission to [Homebrew](https://brew.sh) (a popular package manager for macOS) as a cask because it is not properly signed and notarized.
### Steps to reproduce
See https://github.com/Homebrew/homebrew-cask/pull/162337.
### Minimal reproduction project
N/A
Contributor guide
Research direction
The issue does not name any repository files, tests, or build entry points; start by inspecting how the macOS build is produced and distributed, then review the linked Homebrew cask pull request. Done means the macOS artifact is properly signed and notarized and is eligible for Homebrew submission.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- macos
- Domain
- release
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100