godot-rust / godot-rust/gdext

Embedding Godot as a library - LibGodot

Open
#1,488 4 comments 13 reactions 0 assignees View on GitHub
c: tooling feature help wanted
Dominant language
Rust
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Description

Hello there,

I am wondering if there are any plans to support LibGodot, where Godot can be used as a static or shared library and embedded into another application?.

If this is not currently planned, I would be interested in doing it myself.

Thank you

Contributor guide

Open the contributing guide

Research direction

Start by reviewing the repository's existing Rust bindings and Godot 4 integration, then determine how static or shared LibGodot embedding would fit. The issue names no files, tests, or entry points, so the scope and acceptance criteria need to be defined first; done would require an agreed implementation path and working embedded-library support.

Written by the indexing model from the issue text.

Assessment

Tech stack
godot, rust
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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