Page dedicated to borrowing, re-entrancy and common patterns
- Dominant language
- CSS
- Stars
- 54
- Forks
- 74
- PR merge metrics
- No merged PRs in 30d
Description
Users are repeatedly confused about `bind/bind_mut`, `base/base_mut`, how to make Rust -> Godot -> Rust calls work, etc. While we do have existing docs about binding and reborrowing, they could be more detailed, motivated by real-world examples.
For inspiration, see:
- https://github.com/godot-rust/gdext/issues/1157#issuecomment-2855306269
Contributor guide
No contributing guide indexed for this repository
Research direction
Start by reading the existing documentation on binding and reborrowing, then review the linked comment from issue #1157 for real-world motivation. Done means adding a dedicated page that explains bind/bind_mut, base/base_mut, and Rust → Godot → Rust calls with detailed examples.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- godot, rust
- Domain
- documentation
- Issue type
- Documentation
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 48/100