glslify / glslify/glsl-perturb-normal

use stackgl modules

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Dominant language
GLSL
Stars
36
Forks
3
PR merge metrics
No merged PRs in 30d

Description

Would be good to replace ThreeJS with some modules to remove some of the "magic" (e.g. the shader has some uniforms/attributes defined deep in ThreeJS, weird stuff like `USE_MAP` is needed, etc).

Contributor guide

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Research direction

Start by reviewing the repository's current ThreeJS integration and how shader uniforms and attributes are supplied. The issue does not name files or tests; completion would require replacing the ThreeJS dependency with StackGL modules while preserving the normal-map perturbation behavior and removing the hidden configuration it describes.

Written by the indexing model from the issue text.

Assessment

Tech stack
three.js
Domain
computer-graphics
Issue type
Refactor
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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