getsentry / getsentry/sentry

SDK Crash Detection: Add support for Unreal Engine

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#88,427 0 comments 0 reactions 0 assignees View on GitHub
Improvement
Dominant language
Python
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Forks
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Avg merge
22h 21m
Merged PRs (30d)
586

Description

Sentry has SDK crash detection for [several mobile SDKs such as Apple, Android, React Native and Flutter.]().

This ticket tracks adding support for Unreal.
Since it relies on Native, Java/Android and Apple. Note that previous work adding support for those might be helpful:

* [https://github.com/getsentry/sentry/issues/57542]()
* [https://github.com/getsentry/sentry/issues/59263]()
* [https://github.com/getsentry/sentry/issues/65770]()
* [https://github.com/getsentry/sentry/issues/66418]()
* [https://github.com/getsentry/sentry/issues/66762]()

It's similar to:

* [https://github.com/getsentry/sentry/issues/88426]()

Contributor guide

Open the contributing guide

Research direction

Start by reviewing the prior crash-detection issues 57542, 59263, 65770, 66418, and 66762, then compare the related Unreal issue 88426. The issue provides no files, tests, or entry point. Done means Sentry crash detection support is added for Unreal Engine, including the Native, Java/Android, and Apple dependencies noted in the description.

Written by the indexing model from the issue text.

Assessment

Tech stack
unreal-engine
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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