SDK Crash Detection: Add support for Unity
- Dominant language
- Python
- Stars
- 44.8k
- Forks
- 4.9k
- Avg merge
- 22h 21m
- Merged PRs (30d)
- 586
Description
Sentry has SDK crash detection for [several mobile SDKs such as Apple, Android, React Native and Flutter.]().
This ticket tracks adding support for Unity.
Since it relies on C#, Native, Java/Android and Apple. Note that previous work adding support for those might be helpful:
* [https://github.com/getsentry/sentry/issues/88425]()
* [https://github.com/getsentry/sentry/issues/57542]()
* [https://github.com/getsentry/sentry/issues/59263]()
* [https://github.com/getsentry/sentry/issues/65770]()
* [https://github.com/getsentry/sentry/issues/66418]()
* [https://github.com/getsentry/sentry/issues/66762]()
Contributor guide
Research direction
The issue names no files, tests, or entry points. Start by reviewing the linked prior work in issues #88425, #57542, #59263, #65770, #66418, and #66762, then determine the Unity-specific scope across C#, native, Java/Android, and Apple; done means SDK crash detection supports Unity.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp, java, unity
- Domain
- game-dev, mobile-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100