georust / georust/meta

Geometry validation

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Description

Should we implement the geometry validation within the [rust-geo](https://github.com/georust/rust-geo) or in an external dedicated crate?
I have the feeling that, thanks to cargo, in the rust community its preferred to split in a separate crate.
What do you think?

It would be nice to be able to:
- trait for each geometry type to check if a geometry is valid or not
- define functions to fix common errors and problems.

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Research direction

No files, tests, or entry points are named. Start by reviewing the issue's question about placing geometry validation in rust-geo or an external dedicated crate, then define the validation traits and common-error fixes that would be in scope; done means the crate boundary and initial feature scope are agreed.

Written by the indexing model from the issue text.

Assessment

Tech stack
rust
Domain
computer-graphics
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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