Macos-Runner cannot use personal licence
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bug
- Dominant language
- Shell
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Description
**Orb version**
game-ci/unity@1.6.0
**Execution environment**
- Executor: 'unity/macos-runner'
- Target platform: iOS
- Unity Editor version: '2021.3.27f1'
**Bug description**
I created personal licence file (Job doesn't run with default licence installed on PC)
And I pass licence as base64 encoded file in 'unity-license-var-name'
When I start the job I get the error:
"No serial detected. Extracting it from the encoded license.
Password:
Too long with no output (exceeded 20m0s): context deadline exceeded"
**Expected behavior**
I expect that job start with licence provided and without error
Contributor guide
Assessment
This issue has not been assessed yet.