game-ci / game-ci/unity-builder
Move custom step shell snippets to .sh scripts
- Dominant language
- TypeScript
- Stars
- 1.1k
- Forks
- 313
- Avg merge
- 1h 39m
- Merged PRs (30d)
- 1
Description
When I see commands in a github action step, I'm always wondering if it's better to have them in the yaml or expose a shell script so we gain syntax highlighting and we can run shellcheck or other tools like that against them. _just thinking out loud here_
_Originally posted by @GabLeRoux in https://github.com/game-ci/unity-builder/pull/479#discussion_r1081635508_
Contributor guide
Research direction
Inspect the repository's GitHub Actions steps containing custom shell commands; no specific file or test is named in the issue. Identify which snippets should become .sh scripts, preserve the workflow behavior, and verify the resulting scripts and actions run successfully.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- github-actions, shell
- Domain
- ci-cd
- Issue type
- Refactor
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100