fwcd / fwcd/mini-blocks

Improve liquids

Open
#14 0 comments 0 reactions 0 assignees View on GitHub
enhancement
Dominant language
Swift
Stars
12
Forks
2
PR merge metrics
No merged PRs in 30d

Description

Currently, liquids are rendered like normal blocks. Ideally, they should...

- not be breakable like normal blocks
- let players pass through but at reduced gravity
- swimming mechanics might be non-trivial, this would be open for further investigation
- not be considered opaque for occlusion checking (we currently do that for performance reasons)
- perhaps we could merge adjacent liquid blocks along a strip or even within a chunk (once/if we do #11) to improve performance while retaining the 'correct' semantics?

Contributor guide

No contributing guide indexed for this repository

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.