fuzzybinary / fuzzybinary/godot_dart

Migrate source code generation to `code_builder`

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Dominant language
Dart
Stars
203
Forks
10
PR merge metrics
No merged PRs in 30d

Description

Portions of godot_dart_build have been migrated to use the code_builder package which makes generating source code much easier and much less error prone. More of godot_dart_build should at be migrated to it, and also potentially the bindings generator.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reviewing the existing code_builder migration in godot_dart_build, then identify the remaining source-generation paths and the bindings generator. Confirm the intended scope before changing anything; done means the selected generators use code_builder without breaking generated Godot bindings.

Written by the indexing model from the issue text.

Assessment

Tech stack
dart, godot
Domain
game-dev, tooling
Issue type
Refactor
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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