fuzzybinary / fuzzybinary/godot_dart
Migrate source code generation to `code_builder`
Open
Nobody has claimed this yet.
- Dominant language
- Dart
- Stars
- 203
- Forks
- 10
- PR merge metrics
- No merged PRs in 30d
Description
Portions of godot_dart_build have been migrated to use the code_builder package which makes generating source code much easier and much less error prone. More of godot_dart_build should at be migrated to it, and also potentially the bindings generator.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing the existing code_builder migration in godot_dart_build, then identify the remaining source-generation paths and the bindings generator. Confirm the intended scope before changing anything; done means the selected generators use code_builder without breaking generated Godot bindings.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- dart, godot
- Domain
- game-dev, tooling
- Issue type
- Refactor
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100