fuzzybinary / fuzzybinary/godot_dart
Support exporting (desktop only)
Nobody has claimed this yet.
- Dominant language
- Dart
- Stars
- 203
- Forks
- 10
- PR merge metrics
- No merged PRs in 30d
Description
When exporting, we should support compiling to a Dart snapshot (.dill), and the code should be adjusted to look for the .dill. Additionally, we should ensure that the proper .gdextension files and dynamic libraries are copied over.
Initially, this can work for platforms that don't need AOT (Windows, Mac, Linux) before separately tackling other platforms.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by tracing the desktop export path and how it currently locates compiled Dart output and copies native files. Verify that Windows, macOS, and Linux exports include the .dill, the appropriate .gdextension files, and their dynamic libraries.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- dart, godot
- Domain
- desktop, game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100