fuzzybinary / fuzzybinary/godot_dart

Support exporting (desktop only)

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Dominant language
Dart
Stars
203
Forks
10
PR merge metrics
No merged PRs in 30d

Description

When exporting, we should support compiling to a Dart snapshot (.dill), and the code should be adjusted to look for the .dill. Additionally, we should ensure that the proper .gdextension files and dynamic libraries are copied over.

Initially, this can work for platforms that don't need AOT (Windows, Mac, Linux) before separately tackling other platforms.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by tracing the desktop export path and how it currently locates compiled Dart output and copies native files. Verify that Windows, macOS, and Linux exports include the .dill, the appropriate .gdextension files, and their dynamic libraries.

Written by the indexing model from the issue text.

Assessment

Tech stack
dart, godot
Domain
desktop, game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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