fuzhenn / fuzhenn/gltf-parser-plugin

内置的MeshStandardMaterial遍历性能较慢

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@yy923683900 is already working on this.

Since Jul 17, 2026.

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Description

如果改成MeshPhongMaterial,测试后发现material遍历的cpu占用能降低30%,在我的测试页面中,帧数能从48帧提升到56帧左右。

也可以考虑移植到别的shader: https://github.com/fuzhenn/convertor-app/issues/165

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