fuzhengwei / fuzhengwei/blog.github.io

DDD专题案例二《领域层决策规则树服务设计》 - bugstack虫洞栈

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Description

https://fuzhengwei.github.io/itstack-demo-ddd/2019/10/16/DDD%E4%B8%93%E9%A2%98%E6%A1%88%E4%BE%8B%E4%BA%8C-%E9%A2%86%E5%9F%9F%E5%B1%82%E5%86%B3%E7%AD%96%E8%A7%84%E5%88%99%E6%A0%91%E6%9C%8D%E5%8A%A1%E8%AE%BE%E8%AE%A1.html

前言介绍


在上一章节介绍了领域驱动设计的基本概念以及按照领域驱动设计的思想进行代码分层,但是仅仅只是从一个简单的分层结构上依然没法理解DDD以及如何去开发这样的微服务。另外往往按照这样分层后依然感觉和MVC也没有什么差别,也没有感受到带来什么非常大的好处。那么问题出在哪呢?我个人觉得DDD学起来更像是一套指导思想,不断的将学习者引入到领域触发的思维中去,而这恰恰也是最难学习的地方。时而感觉会了,而实际开发中又不对,本来已经拆解清晰了,但怎么又那么像MVC了。甚至怀疑自己,我在干嘛?

Contributor guide

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Research direction

Start by reading the linked DDD专题案例二 article to understand the subject and intended content. The issue names no file, test, concrete change, or acceptance criteria, so clarify what documentation work is wanted and what would count as done.

Written by the indexing model from the issue text.

Assessment

Domain
content, documentation
Issue type
Documentation
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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