fslaborg / fslaborg/Graphoscope
Immutability when consuming FGraph
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- Dominant language
- F#
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- 16
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- 6
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Description
Might be a matter of taste but when using FSX files I find immutability very helpful.
Should we update operations like removeNode to create, update and return a copy of the passed in graph.
This keeps the usage closer to a functional F# style and removes cognitive overhead of mutating objects in scope of interactive sessions. Any thoughts?
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