freezy / freezy/VisualPinball.Engine
Ensure mechanical sounds support SSF
Open
audio
enhancement
- Dominant language
- C#
- Stars
- 508
- Forks
- 73
- Avg merge
- 43m
- Merged PRs (30d)
- 3
Description
I'm not sure if this is an issue or non-issue. What do we need to do, if anything, to ensure Unity outputs sounds as 7.1 or whatever required for SSF in cabs?
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Assessment
This issue has not been assessed yet.