freezy / freezy/VisualPinball.Engine

Light Sequencer

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editor enhancement
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C#
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Description

A Light sequencer utilizing the timeline/sequencer tools or a custom sequencer. The timeline tools appear to support most of the features necessary, but the editing processes may be slightly more time consuming to create compared with a dedicated light sequencer like those found in light show production tools but it would be very flexible and Clip reuse can reduce production time.

https://docs.unity3d.com/Packages/com.unity.timeline@1.2/manual/index.html

Created as a sub issue for the original Light animation ticket.

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