freezy / freezy/VisualPinball.Engine
Handle kicker holes in playfield
- Dominant language
- C#
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Description
Currently the playfield's material is cut-out, meaning that if there's no texture, it's opaque. This results in the kickers being virtually invisible. Here's a textureless playfield in Visual Pinball:

...which renders like that in Unity:

In most cases this shouldn't matter, since playfields are textured, and the kicker will be transparent.
A possible solution to implement the same behavior as Visual Pinball is to cut out the geometry of the playfield with a library like [triangle.net](https://github.com/garykac/triangle.net).
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