fortellgames / fortellgames/bw_bugtracker

Textures not rendering as intended (I think)

Open
#92 1 comment 0 reactions 0 assignees View on GitHub
new bug 2024
Dominant language
No language data
Stars
7
Forks
0
PR merge metrics
No merged PRs in 30d

Description

In the first section of textures, some of them seem broken, not sure if they're purposefully changed or not, so 'fine' will be as I remember from the original.

Blank, glass, gold and invisible work fine, the warning symbol is extremely transparent, glow is moderately transparent with no pulsing animation, and semi-invisible (icon is dotted outline with the light grey highlight) is invisible even in build mode.

https://github.com/user-attachments/assets/28bc9b69-03a2-4193-abe0-36c914d5d0a1

Contributor guide

No contributing guide indexed for this repository

Research direction

No files or tests are named. Reproduce the first texture section in the attached example, including build mode, and compare blank, glass, gold, invisible, warning, glow, and semi-invisible textures with the original behavior; done means the affected textures render and animate as intended.

Written by the indexing model from the issue text.

Assessment

Domain
computer-graphics, game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Quiet
Clarity
Needs clarification
Newbie friendliness
45/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.