fortellgames / fortellgames/bw_bugtracker
Shaders for night vision goggles in first-person are broken
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- Stars
- 7
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
The night vision goggles are supposed to have unique shaders when used in first person on a Blockster.
Last released build:
(Note, the vignette effect and sky are black ingame, but transparent when screenshotted.)

Current alpha build:
(It appears that the sky is transparent ingame.)

Contributor guide
No contributing guide indexed for this repository
Research direction
Start by reproducing the first-person night vision goggles behavior in the released build and current alpha, comparing the screenshots and in-game rendering described here. Trace the goggles' first-person shader and rendering path; done means the vignette and sky render correctly in-game rather than appearing black or transparent.
Written by the indexing model from the issue text.
Assessment
- Domain
- computer-graphics, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100