fortellgames / fortellgames/bw_bugtracker
(Suggestion) Make trees phantom in build mode
- Dominant language
- No language data
- Stars
- 7
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
I want to place a large sized tree in this exact spot, but it doesn't allow me to put it there because its hitbox goes over the other blocks. If trees were phantom and could clip through any block in the build mode, similar to the cloud block, I would be able to place down my tree here.
https://github.com/user-attachments/assets/cb31db9c-771a-4e4c-abcc-e55d0d167009
Contributor guide
No contributing guide indexed for this repository
Research direction
No source file, test, or entry point is identified in the issue. Review the build-mode placement logic and compare tree collision handling with the cloud block; done means large trees can be placed through other blocks in build mode while preserving the requested placement behavior.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100