fortellgames / fortellgames/bw_bugtracker
(Suggestion) Make “Cam Turn” an action for all blocks
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- No language data
- Stars
- 7
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
The Cam Turn action is only for blockster but there can be cases where it can be good for more than that. Like for using it for healthbars so you always know someone’s health kinda like a gui. I think it should only work though when it’s attached to a motor or just hovering in the air and should not work when just sitting on the ground although perhaps it’s not a bad idea.
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Research direction
No files, tests, or entry points are identified in the issue. Clarify whether Cam Turn should apply to all blocks, which attachment states are valid, and what behavior should occur for healthbars, motors, hovering blocks, and blocks on the ground.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100