fortellgames / fortellgames/bw_bugtracker

Fix height in Animated Blockster with original limbs

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new bug 2024
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Description

Something that always bothered me in BW is when you use the original blockster limbs on an animated blockster, they appear much farther from the blockster than they should. This is because they are stretched out to fit the the height of the "normal" animated blockster.

The older versions of animated blocksters serves as an example on how they should look when using the original blockster limbs:
IMG_4418
I would like to see this be fixed sometime since i think this height of the animated Blockster works better when using these limbs.

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Research direction

The issue names no files, tests, or entry points. Start by locating the animated Blockster height and original-limb scaling logic, then compare it with the older animated Blockster versions shown as the reference; done means the original limbs sit at the intended height and no longer appear stretched away from the body.

Written by the indexing model from the issue text.

Assessment

Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Quiet
Clarity
Needs clarification
Newbie friendliness
38/100

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