fluttercommunity / fluttercommunity/flutter_launcher_icons
iOS build issue after icon generation
- Dominant language
- Dart
- Stars
- 2.1k
- Forks
- 426
- PR merge metrics
- No merged PRs in 30d
Description
### :information_source: Info
flutter_launcher_icons: ^0.14.1
### :speech_balloon: Description
This is my flutter version: Flutter 3.24.3 • channel stable.
When I run `flutter run` I am getting the following error after running `dart run flutter_launcher_icons`:
```
Could not build the precompiled application for the device.
Error (Xcode): Target debug_ios_bundle_flutter_assets failed: Exception: Failed to codesign
```
### :scroll: Pubspec.yaml
```yaml
flutter_launcher_icons:
android: "launcher_icon"
ios: true
image_path: "assets/images/logo.png"
min_sdk_android: 21 # android min sdk min:16, default 21
web:
generate: true
image_path: "assets/images/logo.png"
background_color: "#FFFFFF"
theme_color: "#2575FC"
windows:
generate: true
image_path: "assets/images/logo.png"
icon_size: 48 # min:48, max:256, default: 48
macos:
generate: true
image_path: "assets/images/logo.png"
```
Contributor guide
No contributing guide indexed for this repository
Research direction
Start with the pubspec.yaml configuration and reproduce the sequence using `dart run flutter_launcher_icons` followed by `flutter run` on Flutter 3.24.3. Inspect the reported Xcode `debug_ios_bundle_flutter_assets` and codesigning failure to determine whether generated iOS icons are involved. Done means the cause is isolated and a verified resolution or reproduction boundary is documented.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- dart, ios
- Domain
- mobile
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100