flingengine / flingengine/FlingEngine
glSlang shader compilation
Open
enhancement
PRI 2
- Dominant language
- C++
- Stars
- 415
- Forks
- 16
- Avg merge
- 18h 53m
- Merged PRs (30d)
- 7
Description
glSlang shader compilation should happen within the engine -- this way we will not have to manually rerun a script every time we make changes to a shader.
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